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Тема: Простая. Парковка у мэрии LS

  1. #1
    Пользователь Аватар для zzTwiXzz
    Регистрация
    05.08.2014
    Возраст
    30
    Сообщений
    30
    Репутация: 1

    Звание: пока не определено

    Простая. Парковка у мэрии LS

    Всем привет, и это моя 2 работа "Парковка у мэрии Ls" делал для своего мода, и хочу поделится с вами
    Время работы: 10 минут делал все (аккуратно что бы не было косяков)

    PHP код:
    CreateObject(996,1441.9279785,-1720.8199463,13.2959995,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (1)
    CreateObject(996,1450.1190186,-1720.8380127,13.2959995,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (2)
    CreateObject(996,1458.3079834,-1720.8310547,13.2959995,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (3)
    CreateObject(996,1466.4720459,-1720.8079834,13.2959995,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (4)
    CreateObject(996,1474.6350098,-1720.8050537,13.2959995,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (5)
    CreateObject(996,1482.8020020,-1720.8220215,13.2959995,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (6)
    CreateObject(996,1490.9260254,-1720.8170166,13.2959995,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (7)
    CreateObject(994,1498.4200439,-1727.0500488,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (1)
    CreateObject(994,1494.3439941,-1727.0710449,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (2)
    CreateObject(994,1490.2840576,-1726.8830566,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (3)
    CreateObject(994,1478.0310059,-1727.0939941,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (6)
    CreateObject(994,1473.9639893,-1727.0729980,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (7)
    CreateObject(994,1461.7120361,-1727.0570068,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (10)
    CreateObject(994,1457.6199951,-1727.0989990,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (11)
    CreateObject(994,1445.3199463,-1726.9849854,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (14)
    CreateObject(994,1441.2919922,-1727.0310059,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (15)
    CreateObject(994,1449.4630127,-1727.0780029,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (17)
    CreateObject(994,1465.7469482,-1727.0009766,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (18)
    CreateObject(994,1482.1290283,-1726.9659424,12.5469999,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier2) (19)
    CreateObject(8652,1455.7669678,-1721.0000000,13.4879999,0.0000000,0.0000000,0.0000000); //object(shbbyhswall12_lvs) (1)
    CreateObject(8652,1483.6070557,-1720.9840088,13.4879999,0.0000000,0.0000000,0.0000000); //object(shbbyhswall12_lvs) (2)
    CreateObject(19122,1464.1660156,-1720.9489746,14.1650000,0.0000000,0.0000000,0.0000000); //object(bollardlight2) (1)
    CreateObject(19123,1492.0019531,-1720.9599609,14.1650000,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (1)
    CreateObject(19125,1468.9499512,-1720.8940430,14.1650000,0.0000000,0.0000000,0.0000000); //object(bollardlight5) (1)
    CreateObject(19127,1456.4119873,-1720.9460449,14.1650000,0.0000000,0.0000000,0.0000000); //object(bollardlight7) (1)
    CreateObject(19121,1441.1209717,-1720.9580078,14.1650000,0.0000000,0.0000000,0.0000000); //object(bollardlight1) (1)
    CreateObject(19121,1498.2030029,-1720.9210205,14.0100002,0.0000000,0.0000000,0.0000000); //object(bollardlight1) (2)
    CreateObject(19123,1448.6700439,-1720.9069824,14.1650000,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
    CreateObject(19127,1484.2509766,-1720.9549561,14.1650000,0.0000000,0.0000000,0.0000000); //object(bollardlight7) (2)
    CreateObject(19122,1476.5219727,-1720.9119873,14.1650000,0.0000000,0.0000000,0.0000000); //object(bollardlight2) (2)
    CreateObject(673,1441.3480225,-1720.3459473,12.7969999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (1)
    CreateObject(673,1448.7130127,-1720.4350586,12.7969999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (2)
    CreateObject(673,1456.4289551,-1720.4300537,12.7969999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (3)
    CreateObject(673,1464.1419678,-1720.4530029,12.7969999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (4)
    CreateObject(673,1468.9420166,-1720.4219971,12.7969999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (5)
    CreateObject(673,1476.5209961,-1720.4570312,12.7969999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (6)
    CreateObject(673,1484.2750244,-1720.4399414,12.7969999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (7)
    CreateObject(673,1492.0710449,-1720.3690186,12.7969999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (8)
    CreateObject(673,1498.2690430,-1720.5150146,12.7969999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (9)
    CreateObject(3660,1441.2480469,-1742.8360596,15.1999998,0.0000000,0.0000000,0.0000000); //object(lasairfbed_las) (1)
    CreateObject(3660,1411.1474609,-1742.8583984,15.1999998,0.0000000,0.0000000,0.0000000); //object(lasairfbed_las) (2)
    CreateObject(3660,1430.7330322,-1742.8509521,15.1999998,0.0000000,0.0000000,0.0000000); //object(lasairfbed_las) (3)
    CreateObject(3660,1520.6639404,-1742.8940430,15.1999998,0.0000000,0.0000000,0.0000000); //object(lasairfbed_las) (4)
    CreateObject(3660,1540.2559814,-1742.8850098,15.1999998,0.0000000,0.0000000,0.0000000); //object(lasairfbed_las) (5)
    CreateObject(3660,1548.2459717,-1742.8659668,15.1999998,0.0000000,0.0000000,0.0000000); //object(lasairfbed_las) (6)
    CreateObject(8623,1431.3630371,-1748.3089600,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (1)
    CreateObject(8623,1421.0360107,-1748.4060059,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (2)
    CreateObject(8623,1406.9780273,-1748.1390381,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (3)
    CreateObject(8623,1443.1660156,-1747.6479492,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (4)
    CreateObject(8623,1518.0369873,-1748.3979492,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (5)
    CreateObject(8623,1531.3869629,-1748.4510498,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (6)
    CreateObject(8623,1544.8869629,-1748.5030518,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (7)
    CreateObject(8623,1550.8869629,-1748.5269775,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (8)
    CreateObject(8623,1537.3869629,-1748.4739990,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (9)
    CreateObject(8623,1525.5369873,-1748.4270020,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (10)
    CreateObject(8623,1518.3360596,-1748.3990479,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (11)
    CreateObject(8623,1422.1429443,-1747.4730225,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (12)
    CreateObject(8623,1408.7850342,-1747.7309570,13.8079996,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (13)
    CreateObject(8623,1405.9980469,-1756.0260010,13.8079996,0.0000000,0.0000000,90.0000000); //object(bush03_lvs) (14)
    CreateObject(8623,1404.8609619,-1761.9709473,13.8079996,0.0000000,0.0000000,90.0000000); //object(bush03_lvs) (15)
    CreateObject(8623,1405.4210205,-1818.6710205,13.8000002,0.0000000,0.0000000,90.0000000); //object(bush03_lvs) (16)
    CreateObject(8623,1405.2159424,-1828.1149902,13.8079996,0.0000000,0.0000000,90.0000000); //object(bush03_lvs) (17)
    CreateObject(8623,1554.2640381,-1827.5949707,13.8000002,0.0000000,0.0000000,90.0000000); //object(bush03_lvs) (18)
    CreateObject(8623,1553.9749756,-1819.2010498,13.8079996,0.0000000,0.0000000,90.0000000); //object(bush03_lvs) (19)
    CreateObject(8623,1554.1619873,-1761.1469727,13.8079996,0.0000000,0.0000000,90.0000000); //object(bush03_lvs) (20)
    CreateObject(8623,1554.3079834,-1756.0489502,13.8079996,0.0000000,0.0000000,90.0000000); //object(bush03_lvs) (21)
    CreateObject(8623,1411.5050049,-1832.8089600,13.8000002,0.0000000,0.0000000,180.0000000); //object(bush03_lvs) (22)
    CreateObject(8623,1415.3129883,-1832.2280273,13.8000002,0.0000000,0.0000000,179.9945068); //object(bush03_lvs) (23)
    CreateObject(8623,1448.6569824,-1832.1309814,13.8079996,0.0000000,0.0000000,179.9945068); //object(bush03_lvs) (24)
    CreateObject(8623,1454.8969727,-1832.4630127,13.8079996,0.0000000,0.0000000,179.9945068); //object(bush03_lvs) (25)
    CreateObject(8623,1462.6180420,-1832.3079834,13.8079996,0.0000000,0.0000000,179.9945068); //object(bush03_lvs) (26)
    CreateObject(8623,1511.4110107,-1832.4339600,13.8000002,0.0000000,0.0000000,179.9945068); //object(bush03_lvs) (27)
    CreateObject(8623,1505.2230225,-1832.3000488,13.8000002,0.0000000,0.0000000,179.9945068); //object(bush03_lvs) (28)
    CreateObject(8623,1497.3800049,-1832.5620117,13.8079996,0.0000000,0.0000000,179.9945068); //object(bush03_lvs) (29)
    CreateObject(8623,1545.7089844,-1832.5240479,13.8079996,0.0000000,0.0000000,179.9945068); //object(bush03_lvs) (30)
    CreateObject(8623,1551.4570312,-1832.3979492,13.8079996,0.0000000,0.0000000,179.9945068); //object(bush03_lvs) (31)
    CreateObject(9833,1410.2459717,-1747.0190430,16.2490005,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
    CreateObject(9833,1423.3680420,-1746.3420410,16.2490005,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (2)
    CreateObject(9833,1443.3189697,-1747.4759521,16.2490005,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (3)
    CreateObject(9833,1518.1879883,-1747.0600586,16.2490005,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (4)
    CreateObject(9833,1534.9820557,-1747.0660400,16.2490005,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (5)
    CreateObject(9833,1551.1140137,-1746.5520020,16.2490005,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (6)
    CreateObject(16777,1262.0109863,-1839.7209473,12.5539999,0.0000000,0.0000000,1.9995117); //object(des_stmotsigbas1) (2)
    CreateObject(3472,1258.8830566,-1846.9160156,12.5489998,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (8)
    CreateObject(3472,1241.8120117,-1847.2170410,12.5450001,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (9)
    CreateObject(3472,1222.0880127,-1846.2879639,12.5520000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (10)
    CreateObject(3472,1196.9790039,-1846.6140137,12.5609999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (11)
    CreateObject(3472,1284.6639404,-1846.2270508,12.5480003,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (12)
    CreateObject(3472,1217.0159912,-1822.8719482,12.5920000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (13)
    CreateObject(3472,1236.0479736,-1812.6169434,12.6070004,0.0000000,0.0000000,166.0000000); //object(circuslampost03) (14)
    CreateObject(3515,1252.9460449,-1838.4820557,11.4139996,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
    CreateObject(3515,1243.8979492,-1838.8079834,11.2080002,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (2)
    CreateObject(3515,1231.9189453,-1838.0209961,11.1199999,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (3)
    CreateObject(3472,1304.9919434,-1824.2049561,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (15)
    CreateObject(3472,1304.7459717,-1793.8509521,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (16)
    CreateObject(3472,1304.8809814,-1764.9709473,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (17)
    CreateObject(3472,1304.7669678,-1741.0140381,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (18)
    CreateObject(3472,1304.8499756,-1712.5340576,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (19)
    CreateObject(3472,1305.1030273,-1688.0520020,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (20)
    CreateObject(3472,1306.1860352,-1552.2600098,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (21)
    CreateObject(3472,1312.1090088,-1529.9439697,12.5389996,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (22)
    CreateObject(3472,1322.9300537,-1509.3859863,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (23)
    CreateObject(3472,1335.5169678,-1488.4859619,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (24)
    CreateObject(3472,1344.8459473,-1461.4040527,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (25)
    CreateObject(3472,1348.9820557,-1434.8299561,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (26)
    CreateObject(3472,1350.2209473,-1417.2679443,12.5469999,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (27)
    CreateObject(3472,1350.3039551,-1385.3220215,12.5159998,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (28)
    CreateObject(3472,1350.4410400,-1290.5209961,12.3830004,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (29)
    CreateObject(3472,1350.3409424,-1270.9830322,12.3830004,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (30)
    CreateObject(3472,1350.0250244,-1250.6049805,12.3900003,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (31)
    CreateObject(3472,1350.4539795,-1231.7440186,12.3950005,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (32)
    CreateObject(3472,1349.9470215,-1159.5119629,22.7229996,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (33)
    CreateObject(3472,1350.5360107,-1133.5040283,22.6599998,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (34)
    CreateObject(3472,1352.7320557,-1103.6999512,23.0109997,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (35)
    CreateObject(3472,1356.8280029,-1080.7270508,23.9279995,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (36)
    CreateObject(3472,1361.2309570,-1047.5219727,25.7290001,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (37)
    CreateObject(3472,1361.2110596,-1024.0260010,25.6889992,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (38)
    CreateObject(3472,1370.0560303,-955.9450073,33.3759995,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (39)
    CreateObject(3472,1378.3430176,-904.4520264,34.9749985,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (40)
    CreateObject(3472,1382.8969727,-887.8989868,37.1800003,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (41)
    CreateObject(3472,1393.8509521,-868.1519775,41.1990013,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (42)
    CreateObject(3472,1418.5169678,-859.9680176,47.3680000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (43)
    CreateObject(3472,1448.8940430,-867.4149780,52.5050011,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (44)
    CreateObject(3472,1471.5649414,-873.5859985,55.6469994,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (45)
    CreateObject(3472,1488.9770508,-872.8859863,58.4900017,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (46)
    CreateObject(3472,1506.3239746,-857.3430176,62.8680000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (47)
    CreateObject(3472,1513.7569580,-832.2269897,67.1259995,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (48)
    CreateObject(673,1434.8640137,-1717.1929932,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (10)
    CreateObject(673,1434.8959961,-1709.5949707,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (11)
    CreateObject(673,1434.8189697,-1700.1569824,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (12)
    CreateObject(673,1434.7829590,-1689.8299561,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (13)
    CreateObject(673,1434.8320312,-1678.3439941,12.5459995,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (14)
    CreateObject(673,1434.8599854,-1671.3220215,12.5480003,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (15)
    CreateObject(673,1434.8730469,-1663.0360107,12.5489998,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (16)
    CreateObject(673,1434.9620361,-1653.0290527,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (17)
    CreateObject(673,1434.9329834,-1643.4360352,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (18)
    CreateObject(673,1435.0310059,-1630.7449951,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (19)
    CreateObject(673,1435.0520020,-1616.3549805,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (20)
    CreateObject(673,1436.3408203,-1599.8701172,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (21)
    CreateObject(673,1447.4189453,-1598.0639648,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (22)
    CreateObject(673,1459.8289795,-1598.0240479,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (23)
    CreateObject(673,1478.0649414,-1598.1870117,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (24)
    CreateObject(673,1467.4599609,-1598.1639404,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (25)
    CreateObject(673,1491.5830078,-1598.0319824,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (26)
    CreateObject(673,1506.6621094,-1597.9687500,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (27)
    CreateObject(673,1521.7159424,-1599.2500000,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (28)
    CreateObject(673,1524.1500244,-1609.6120605,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (29)
    CreateObject(673,1524.1610107,-1616.7490234,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (30)
    CreateObject(673,1524.1750488,-1627.1800537,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (31)
    CreateObject(673,1524.0379639,-1636.2640381,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (32)
    CreateObject(673,1523.9119873,-1646.6440430,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (33)
    CreateObject(673,1524.0899658,-1656.4040527,12.5389996,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (34)
    CreateObject(673,1524.1070557,-1666.9659424,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (35)
    CreateObject(673,1524.1090088,-1677.8189697,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (36)
    CreateObject(673,1524.0600586,-1687.4620361,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (37)
    CreateObject(673,1523.9730225,-1695.4899902,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (38)
    CreateObject(673,1523.8759766,-1707.3990479,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (39)
    CreateObject(673,1522.4410400,-1724.4370117,12.5469999,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (40)
    CreateObject(1319,1441.2969971,-1727.1269531,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (1)
    CreateObject(1319,1445.3239746,-1727.0889893,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (2)
    CreateObject(1319,1449.4670410,-1727.1970215,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (3)
    CreateObject(1319,1457.6230469,-1727.1390381,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (4)
    CreateObject(1319,1461.7099609,-1727.1319580,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (5)
    CreateObject(1319,1465.7519531,-1727.0570068,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (6)
    CreateObject(1319,1473.9780273,-1727.1610107,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (7)
    CreateObject(1319,1478.0379639,-1727.1379395,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (8)
    CreateObject(1319,1482.1159668,-1727.0689697,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (9)
    CreateObject(1319,1490.2810059,-1727.0350342,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (10)
    CreateObject(1319,1494.3210449,-1727.1199951,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (11)
    CreateObject(1319,1498.4179688,-1727.1240234,13.0939999,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (12)
    CreateObject(1232,1470.0209961,-1726.4470215,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (1)
    CreateObject(1232,1487.0179443,-1726.3160400,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (2)
    CreateObject(1232,1500.2220459,-1726.5429688,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (3)
    CreateObject(1232,1453.5699463,-1726.3809814,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (4)
    CreateObject(1232,1437.0980225,-1725.7879639,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (5)
    CreateObject(1232,1559.6049805,-1739.6340332,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (6)
    CreateObject(1232,1552.0770264,-1739.6300049,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
    CreateObject(1232,1543.9940186,-1739.6550293,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (8)
    CreateObject(1232,1534.1889648,-1739.7390137,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (9)
    CreateObject(1232,1526.0999756,-1739.7760010,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (10)
    CreateObject(1232,1518.5589600,-1739.7359619,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (11)
    CreateObject(1232,1510.8270264,-1739.8029785,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (12)
    CreateObject(1232,1450.9699707,-1739.8020020,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (13)
    CreateObject(1232,1440.3039551,-1739.6660156,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (14)
    CreateObject(1232,1431.4539795,-1739.7089844,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (15)
    CreateObject(1232,1423.7709961,-1739.6700439,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (16)
    CreateObject(1232,1414.6490479,-1739.7850342,15.1759996,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
    CreateObject(1232,1406.6259766,-1739.7910156,15.1759996,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (18)
    CreateObject(1232,1399.0760498,-1739.9350586,15.1840000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (19) 

  2. 1 пользователь сказал cпасибо zzTwiXzz за это полезное сообщение:

    Privies (06.08.2014)

  3. #2
    Пользователь
    Регистрация
    02.08.2014
    Сообщений
    22
    Репутация: 10

    Звание: на пути к лучшему

    Re: Простая. Парковка у мэрии LS

    Мне кажется сейчас это неактуально, но все равно неплохо .

  4. #3
    Пользователь Аватар для zzTwiXzz
    Регистрация
    05.08.2014
    Возраст
    30
    Сообщений
    30
    Репутация: 1

    Звание: пока не определено

    Re: Простая. Парковка у мэрии LS

    Да может кому и пригодиться =)

  5. #4
    Пользователь Аватар для Axemarron4ik
    Регистрация
    25.03.2014
    Возраст
    25
    Сообщений
    20
    Репутация: 3

    Звание: пока не определено

    Re: Простая. Парковка у мэрии LS

    Норм!

  6. #5
    Активный пользователь Аватар для dikekike
    Регистрация
    05.10.2010
    Адрес
    C:\WINDOWS\system32
    Возраст
    26
    Сообщений
    1,721
    Репутация: 116

    Звание: скоро придёт к известности

    Re: Простая. Парковка у мэрии LS

    Конюшню напоминает малость



  7. #6
    Nothing Аватар для Privies
    Регистрация
    25.03.2011
    Адрес
    Рига
    Сообщений
    2,978
    Репутация: 411

    Звание: - очень-очень хороший человек

    Re: Простая. Парковка у мэрии LS

    В очень старом стиле, раньше бы засрали, а сейчас за ностальгию даже спасибо)

  8. 2 пользователей сказали cпасибо Privies за это полезное сообщение:

    Lampo7 (06.08.2014), Ya_Tyt_Byl_Oldfag (08.08.2014)

  9. #7
    Активный пользователь Аватар для Santa_Klaus
    Регистрация
    26.07.2012
    Сообщений
    638
    Репутация: 43

    Звание: на пути к лучшему

    Re: Простая. Парковка у мэрии LS

    Простая работа, но возможно с удалением стандартных столбов было бы получше.

  10. #8
    Пользователь Аватар для zzTwiXzz
    Регистрация
    05.08.2014
    Возраст
    30
    Сообщений
    30
    Репутация: 1

    Звание: пока не определено

    Re: Простая. Парковка у мэрии LS

    Спасибо огромное, просто я работаю с MTA 1.3 версии, там нет функции удаления стандартных объектов!

  11. #9
    Пользователь Аватар для tspnik
    Регистрация
    02.08.2014
    Адрес
    Курган
    Сообщений
    6
    Репутация: 0

    Звание: пока не определено

    Re: Простая. Парковка у мэрии LS

    Очень старая работа и стоит она на десятках нубо серверов... Настоящего автора укажи и больше не выдавай чужие работы за свои. Удачи.

  12. #10
    Лампочка Аватар для Lampo7
    Регистрация
    11.09.2012
    Адрес
    Челябинская область
    Возраст
    27
    Сообщений
    967
    Репутация: 167

    Звание: - весьма и весьма положительная личность

    Re: Простая. Парковка у мэрии LS

    Цитата Сообщение от tspnik Посмотреть сообщение
    Очень старая работа и стоит она на десятках нубо серверов... Настоящего автора укажи и больше не выдавай чужие работы за свои. Удачи.
    Пруфы в студию.
    Не выбрасывайте болванки со старыми сборками Windows, лучше устанавливайте их снова, говорите с ними, ласкайте их…

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