PHP код:
publics: SecondStartedRaces()
{
RaceStarting[1] --;
if(RaceStarting[1] <= 1) return StartedRaces(), RaceStarting[1] = 0;
foreach(new i: RacersList) {
new string[10];
if(RaceStarting[1] < 10) {
format(string, 10, "~g~%d", RaceStarting[1]);
GameTextForPlayer(i, string, 1000, 4);
}
if(RaceStarting[1] == 10) {
DisablePlayerRaceCheckpoint(i);
TogglePlayerControllable(i, false);
new position = PlayerPosition{i};
SetPlayerPosEx(i, spawn_car[typeRace][PlayersInRace{0}][0], spawn_car[typeRace][PlayersInRace{0}][1], spawn_car[typeRace][PlayersInRace{0}][2]);
SetPVarInt(i,"race_check",_:Forveh_AddStaticVehicle(GetPVarInt(i,"rVehicle"),spawn_car[typeRace][position][0],spawn_car[typeRace][position][1],spawn_car[typeRace][position][2],spawn_car[typeRace][position][3],GetPVarInt(i,"rColor"),0));
Engines{GetPVarInt(i,"race_check")} = true;
Light{GetPVarInt(i,"race_check")} = true;
LinkVehicleToInterior(GetPVarInt(i,"race_check"),0);
SetVehicleVirtualWorld(GetPVarInt(i,"race_check"),1);
SetPlayerInterior(i,0);
SetPlayerVirtualWorld(i,1);
PutPlayerInVehicle(i, GetPVarInt(i,"race_check"), 0);
SetVehicleParamsEx(GetPVarInt(i,"race_check"),VEHICLE_PARAMS_ON,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
DeletePVar(i,"rColor");
DeletePVar(i,"rVehicle");
}
}
return 1;
}